Code: | MM0061 | Acronym: | IPROG |
Keywords | |
---|---|
Classification | Keyword |
OFICIAL | Communication Technology |
Active? | Yes |
Responsible unit: | Department of Informatics Engineering |
Course/CS Responsible: | Master in Multimedia |
Acronym | No. of Students | Study Plan | Curricular Years | Credits UCN | Credits ECTS | Contact hours | Total Time |
---|---|---|---|---|---|---|---|
MM | 20 | Syllabus | 1 | - | 6 | 45 | 162 |
2 |
In general terms, it is intended that the student acquire the competences encompassed in computational thinking, plus the effective ability to develop low / medium complexity programs using a programming language.
At the end of this course the student should acquire the following competences:
Knowledge:
Attitudes and behaviors:
Skills and abilities:
The teaching methodology is based on a constructionist pedagogical model, which combines a focus on the development of computational thinking, through a set of active pedagogical dynamics, developing the basic skills for the development of low / medium complexity software through problems that appeal to creativity (digital games). The course is designed in a gamification perspective, creating short iterative cycles that promote regular learning activity, combining activities supervised by the teacher and other activities developed autonomously by the student.
Designation | Weight (%) |
---|---|
Exame | 30,00 |
Trabalho prático ou de projeto | 70,00 |
Total: | 100,00 |
Designation | Time (hours) |
---|---|
Estudo autónomo | 80,00 |
Frequência das aulas | 42,00 |
Trabalho escrito | 40,00 |
Total: | 162,00 |
The students should not exceed the limit of allowed classes' absences (25% of the expected classes).
Student workers and equivalents exempted from classes must, on a regular basis, combine their work with the teachers, present the progress of their work, as well as present them simultaneously with ordinary students, and carry out the practical tests of individual assessment provided.
The distributed component has a weight of 70% and the final exam 30%.
The distributed evaluation consists of two components:
4 practical exams are preformed using a computer that assess the ability of the student to develop algorithms to solve certain low / medium complexity problems. The assessment is automatic and performed by computer.
The points obtained by the student in the gamified activities are converted into the continuous assessment. In this particular case, a maximum of 1000 points corresponds to 100% in the continuous assessment.
The formula for the distributed evaluation is:
PE * 70% + CA * 30%
PE = average of the practical exams
CA = continuous assessment
Students who reach the maximum level of continuous assessment may substitute one of the practical tests for a project.
Students with a special status are assesses as regular students. They have to perform the same assessments within the same deadline as regular students.
The grade of the exam may be improved at a second exam ("recurso"). Students may improve the grade of the continuous assessment component on the subsequent academic year.