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Graphic Systems and 3D Animation

Code: MM0051     Acronym: SGA3D

Keywords
Classification Keyword
OFICIAL Communication Technology

Instance: 2011/2012 - 2S Ícone do Moodle

Active? Yes
Web Page: http://paginas.fe.up.pt/~aas/pub/Aulas/SGA3D/
Responsible unit: Department of Electrical and Computer Engineering
Course/CS Responsible: Master in Multimedia

Cycles of Study/Courses

Acronym No. of Students Study Plan Curricular Years Credits UCN Credits ECTS Contact hours Total Time
MM 17 Syllabus 1 - 7,5 67 203

Teaching language

Suitable for English-speaking students

Objectives

Present the knowledge of the Computer Graphics concepts, algorithms and technologies.
A deep study is done in the 3D domain. Important themes are MOdeling 3D and Image Synthesis.
The practical component of this course unit is complemented with a software application for modelling, rendering and animation in 3D (3D Studio Max).

After the successful completion of this course unit, students should be capable of:
- understanding a graphic system on its whole;
- geometrically modelling a set of three-dimensional objects;
- controlling lighting and the visual aspect of objects;
- defining and developing animations with three-dimensional objects.

Program

-Overview about Computer Graphics, with predominance in the 3D.
-Image Synthesis and Illumination Models, including topics in the domain of High Realistic Rendering.
-Colour.
-Modelling curves, surfaces and solids.
-3D Geometrical Transformations.
-Animation.

Mandatory literature

Foley, James D. 070; Introduction to computer graphics. ISBN: 0-201-60921-5

Teaching methods and learning activities

Theorical expositions with transparencies. Presentation and discussion of examples, namely but not restricted to 3D Image Synthesis, by the use of software 3DStudio MAX. Execution pf Practical works of modelling, rendering and animation with the same software.

keywords

Physical sciences > Computer science > 3 D modeling
Physical sciences > Computer science > Computer systems > Human computer interaction
Technological sciences > Technology > Interface technology > Virtual reality
Technological sciences > Technology > Graphic techniques > Computer graphics

Evaluation Type

Distributed evaluation with final exam

Assessment Components

Description Type Time (hours) Weight (%) End date
Attendance (estimated) Participação presencial 36,00
Practical work Trabalho escrito 70,00
Final Exam Exame 2,50
Total: - 0,00

Amount of time allocated to each course unit

Description Type Time (hours) End date
Theoretical study Estudo autónomo 40
Manuals reading Estudo autónomo 20
Study for evaluation sessions Estudo autónomo 30
Total: 90,00

Eligibility for exams

Regularity in classes

Calculation formula of final grade

Students with practical work:
Final.Cl=40%*Work.Cl + 60%*Exam.Cl
Students without practical work:
Final.Cl=Exam.Cl

Examinations or Special Assignments

Practical work:
Modelling and animation of a 3D Scene proposed by the student and to be agreed with the professor.

Special assessment (TE, DA, ...)

Special cases that are exempt of regular classes are subject to the same rules of evaluation applied to the normal cases.

Classification improvement

Practical work classification improvement does not exist. The final exam improvement follows the normal rules of FEUP.
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