Graphic Systems and 3D Animation
Keywords |
Classification |
Keyword |
OFICIAL |
Communication Technology |
Instance: 2011/2012 - 2S 
Cycles of Study/Courses
Acronym |
No. of Students |
Study Plan |
Curricular Years |
Credits UCN |
Credits ECTS |
Contact hours |
Total Time |
MM |
17 |
Syllabus |
1 |
- |
7,5 |
67 |
203 |
Teaching language
Suitable for English-speaking students
Objectives
Present the knowledge of the Computer Graphics concepts, algorithms and technologies.
A deep study is done in the 3D domain. Important themes are MOdeling 3D and Image Synthesis.
The practical component of this course unit is complemented with a software application for modelling, rendering and animation in 3D (3D Studio Max).
After the successful completion of this course unit, students should be capable of:
- understanding a graphic system on its whole;
- geometrically modelling a set of three-dimensional objects;
- controlling lighting and the visual aspect of objects;
- defining and developing animations with three-dimensional objects.
Program
-Overview about Computer Graphics, with predominance in the 3D.
-Image Synthesis and Illumination Models, including topics in the domain of High Realistic Rendering.
-Colour.
-Modelling curves, surfaces and solids.
-3D Geometrical Transformations.
-Animation.
Mandatory literature
Foley, James D. 070;
Introduction to computer graphics. ISBN: 0-201-60921-5
Teaching methods and learning activities
Theorical expositions with transparencies. Presentation and discussion of examples, namely but not restricted to 3D Image Synthesis, by the use of software 3DStudio MAX. Execution pf Practical works of modelling, rendering and animation with the same software.
keywords
Physical sciences > Computer science > 3 D modeling
Physical sciences > Computer science > Computer systems > Human computer interaction
Technological sciences > Technology > Interface technology > Virtual reality
Technological sciences > Technology > Graphic techniques > Computer graphics
Evaluation Type
Distributed evaluation with final exam
Assessment Components
Description |
Type |
Time (hours) |
Weight (%) |
End date |
Attendance (estimated) |
Participação presencial |
36,00 |
|
|
Practical work |
Trabalho escrito |
70,00 |
|
|
Final Exam |
Exame |
2,50 |
|
|
|
Total: |
- |
0,00 |
|
Amount of time allocated to each course unit
Description |
Type |
Time (hours) |
End date |
Theoretical study |
Estudo autónomo |
40 |
|
Manuals reading |
Estudo autónomo |
20 |
|
Study for evaluation sessions |
Estudo autónomo |
30 |
|
|
Total: |
90,00 |
|
Eligibility for exams
Regularity in classes
Calculation formula of final grade
Students with practical work:
Final.Cl=40%*Work.Cl + 60%*Exam.Cl
Students without practical work:
Final.Cl=Exam.Cl
Examinations or Special Assignments
Practical work:
Modelling and animation of a 3D Scene proposed by the student and to be agreed with the professor.
Special assessment (TE, DA, ...)
Special cases that are exempt of regular classes are subject to the same rules of evaluation applied to the normal cases.
Classification improvement
Practical work classification improvement does not exist. The final exam improvement follows the normal rules of FEUP.