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FC6 - Departamento de Ciência de Computadores FC5 - Edifício Central FC4 - Departamento de Biologia FC3 - Departamento de Física e Astronomia e Departamento GAOT FC2 - Departamento de Química e Bioquímica FC1 - Departamento de Matemática

Sistemas Multimédia

Código: CC328     Sigla: CC328

Áreas Científicas
Classificação Área Científica
OFICIAL Ciência de Computadores

Ocorrência: 2011/2012 - 2S

Ativa? Sim
Página Web: http://www.dcc.fc.up.pt/~veronica.orvalho/teaching.html
Unidade Responsável: Departamento de Ciência de Computadores
Curso/CE Responsável: Licenciatura em Geologia

Ciclos de Estudo/Cursos

Sigla Nº de Estudantes Plano de Estudos Anos Curriculares Créditos UCN Créditos ECTS Horas de Contacto Horas Totais
L:AST 4 Plano de Estudos a partir de 2008 3 - 5 49 135
L:B 1 Plano de estudos a partir de 2008 3 - 5 49 135
L:CC 15 Plano de estudos de 2008 até 2013/14 2 - 5 49 135
3
L:F 1 Plano de estudos a partir de 2008 3 - 5 49 135
L:G 0 P.E - estudantes com 1ª matricula anterior a 09/10 3 - 5 49 135
P.E - estudantes com 1ª matricula em 09/10 3 - 5 49 135
L:M 0 Plano de estudos a partir de 2009 3 - 5 49 135
L:Q 0 Plano de estudos Oficial 3 - 5 49 135
MI:ERS 23 Plano de Estudos a partir de 2007 3 - 5 49 135

Língua de trabalho

Português

Objetivos

This course will help students understand the fundamental principals of multimedia systems. It covers the state of the art technology and the necessary background to design and develop sophisticated multimedia systems. The content of this course aims to teach students how multimedia systems are currently being used in different industries. It will introduce state of the art articles and scientific papers throughout the year.

The goal is to instill in students the same curiosity, passion to discover and desire to convey knowledge that drives researchers to explore new areas.

Programa

Fundamental Multimedia Principles:
> Definitions
> Formats and standards
> Data compression techniques and storage
> Networking

Interactive Multimedia Systems:
> Usability
> User interface
> Types of Media: static and dinamic
> Content based navigation
> Distributed multimedia systems
> Multimedia information retrieval

Multimedia Applications Areas
> Art
> Education
> Entertainment
> Advertisements
> Medicine
> Engineering
> Business
> Scientific research

Multimedia Technology
> Virtual reality
> Augmented reality
> Interactive television
> Multimedia archive

Métodos de ensino e atividades de aprendizagem

The overall idea is that students have to choose a topic to research, develop a multimedia application (if applicable), write a paper on that subject and then present it at a conference, which will be organized by the students at the end of the course. The process includes blind peer review of the papers by other students; the final version of the paper and presentation must include the feedback of the reviewers. The conference will be held at FCUP main auditorium and will be attended by students, staff and invited participants. Their will be a jury (to be designated) that will award the best paper.

Tipo de avaliação

Avaliação distribuída com exame final

Obtenção de frequência

Requisitos necessários para obtenção de frequência à disciplina:
- Nota final mínima de 9.5 valores.

Fórmula de cálculo da classificação final

Grading Policy

a) Assignment 1: State of the art paper/article presentation 20%
b) Assignment 2: Multimedia project 50%
(report is 25%, presentation is 25%)
c) Assignment 3: Blind paper review 15%
d) Final Exam (*) 15%

(*) If the average grade of a), b) and c) is 15/20, then students can choose not to do the final exam and keep the grade . Else, the final grade will also include the Final Exam.

Evaluation is individual even when students work in pairs.

Provas e trabalhos especiais

Assignments:
1. State of the art paper/article presentation

Read, understand and present a state of the art multimedia article. The two (2) students presenting the article will also need to write 5 questions with the corresponding answers to hand in to the professor at the beginning of the presentation. The presentation must be 20 minutes including questions (15 minutes presentation + 5 minutes debate).

2. Multimedia project

there are two options: a) develop a multimedia system; b) survey on a specific multimedia topic. In both cases, a group of two (2) students will need to write a paper of minimum of four pages (double column) and a maximum of tenpages that reflects their research. The longer the report, the more contribution work needs to have. The reports must be accompanied by a video with a demo of the work. The work will be presented at the final conference and the presentation will be also graded. The presentation must not exceed 20 minutes and after the presentation the audience will be allowed to ask questions.

3. Blind peer paper review
Each student will review one classmate's paper and provide feedback, following a template provided by the professor.

Observações

BOOKS:

> Sloane A, Multimedia Communication, McGraw-Hill, 1996.
> Lowe D and Hall W, Hypermedia and the Web - An Engineering Approach, Wiley, 1999.
> Foley, Van Dam, Feiner, Hughes, Computer Graphics – Principles and Practice, Second Edition. Addison-Wesley, 1990.
> Ming-Ting Sun, Amy R.Reibman, Compressed Video over Networks, Marcel Dekker, 2000.
> Marin Bosi and Riach E. Goldberg, Introduction to Digital Audio Coding and Standards, Kluwer Academic Publisher, 2003.
> Donald A. Norman, The Design of Everyday Things, Basic Book, 1988.
> Edward R. Tufte, The Visual Display of Quantitative Information, Graphics Press, 1983.
> Edward R. Tufte, Envisioning Information, Graphics Press, 1990.
> Edward R. Tufte, Visual Explanations: Images and Quantities, Evidence and Narrative, Graphics Press, 1997.
> David S. Taubman, Michael W. Marcellin, JPEG 2000 – Image Compression Fundamentals, Standards and Practice, Kluwer Academic Publishers, 2002.
> Ralf Steinmetz, Klara Nahrstedt, Multimedia Systems, Springer-Verlag, 2004.

Conferences, Interest Groups, Journals:

ACM Special Interest Group on Graphics and Interactive Techniques
http://www.siggraph.org/

ACM Transactions on Multimedia Computing, Communications and Applications
http://tomccap.acm.org/

ACM Special Interest Group Multimedia
http://www.sigmm.org/

Game Developers Conference
http://www.gdconf.com

Search engine for all ACM publications
http://portal.acm.org

Search engine for all IEEE publications
http://ieeexplore.ieee.org
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