Abstract (EN):
Developed countries have made significant efforts to integrate UAV operations in controlled aerial space due to a rising interest of using UAVs for civilian and military purposes. This paper focuses on looking for reliable solutions and a way to validate an autonomous multiagent control system using Flight Simulators. This study has two main lines, the first being the use of multiagent systems in UAVs (or other robotic platforms), aiming at a fully autonomous control. The second is a survey about the variety of simulation systems dedicated to aerodynamics and aircrafts, comparing them and their feasibility to validate the multiagent control system. A comparative study of existing simulation environments is presented, both commercial simulation game engines and research simulators. One critical factor is hazard situations, like emergency landing or equipment failure, which should be predicted in an automated system. Most flight simulators are not realistic enough to validate a multiagent algorithm in hazard situations. At the same time, it is impossible to predict every type of failure in real word. The boundaries of simulation must be very well enclosured in order to present results using simulation.
Language:
English
Type (Professor's evaluation):
Scientific