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Software Architecture

Code: CC3034     Acronym: CC3034     Level: 300

Keywords
Classification Keyword
OFICIAL Computer Science

Instance: 2015/2016 - 2S Ícone do Moodle

Active? Yes
Web Page: https://moodle.up.pt/course/view.php?id=2221
Responsible unit: Department of Computer Science
Course/CS Responsible: Bachelor in Computer Science

Cycles of Study/Courses

Acronym No. of Students Study Plan Curricular Years Credits UCN Credits ECTS Contact hours Total Time
L:CC 27 Plano de estudos a partir de 2014 2 - 6 56 162
3
MI:ERS 41 Plano Oficial desde ano letivo 2014 3 - 6 56 162

Teaching language

Suitable for English-speaking students

Objectives

BACKGROUND As the dimension and complexity of software systems grows, it becomes more important to understand them at more advanced abstraction levels. The architecture of a software system describes the global structure in terms of its components, external proprieties and its interrelations. For medium and big-dimension systems, to chose the right architecture becomes crucial to the success of its development.

SPECIFIC AIMS This course aims to introduce the concepts of software architectures, design patterns and topics directly related, such as the software components’ one. Furthermore, it aims to teach how to design, understand and evaluate software systems architectures both at the level of abstraction of macro-architecture and micro-architecture. All this to familiarize the students with the fundamental concepts of software architecture, the proprieties and applicability of the different architecture styles, the most popular design patterns, software components, reusable architectures and the relations of all these concepts with the software reuse.

PERCENTAGE DISTRIBUTION Scientific component: 50% Technologic componente: 50.

Learning outcomes and competences

LEARNING OUTCOMES At the end of the year, the students must be able to:

* Recognize the main architecture styles existent for software systems.

* Make a precise description of an architecture.

* Idealize different alternative architectures to solve the same problem and evaluate (justifying) which is the best one in terms of design and reuse.

* Recognize and understand several design patterns.

* Understand and apply several methods and techniques of software reuse.

* Build a medium-dimension software system following a requirement and architecture specification, selecting and applying design patterns and using a component-based development method.

* Use development definitions and tools to make the previous tasks more efficient.

Working method

Presencial

Pre-requirements (prior knowledge) and co-requirements (common knowledge)

PREVIOUS KNOWLEDGE The students should have previous knowledge and experience on software development, object-oriented programming and software engineering.

Program

Introduction: *Software Design: fundamental concepts and principles. *What is the software architecture? *Software architecture’s importance. *Examples of micro and macro architectures: design patterns, frameworks and production lines. Architecture Styles Design Patterns: *Software patterns’ origins. *Types of software patterns: architecture patterns, design patterns, idiomatic structures. *Examples of Architecture Patterns: POSA patterns. *Examples of Design Patterns: GoF patterns. Software Architectures: *Quality Architectures and Attributes. * Architecture styles, reference models and architectures: pipes and filters, data abstraction, object-orientation, even-based systems, layered systems, repositories, interpreters, process-control systems. *Design, evaluation and refinement of software architectures. *Representation and Documentation of software architectures. *Reuse of software architectures: production lines, frameworks, software components. Study Cases *Simple architectures’ study. *Study of complex technological architectures (J2EE, .NET).

Mandatory literature

Gamma Erich 070; Design patterns. ISBN: 0-201-63361-2

Complementary Bibliography

Bass, Len; Software Architecture in Practice. ISBN: 0-201-19930-0

Teaching methods and learning activities

Theoretical classes – formal exposition of contents and final presentation and discussion of the projects developed by the students during the semester. As to focus the students’ attention on the main topics, little questions on those topics will be developed out of classes. During the semester, the students will have the chance to put the knowledge transmitted in practice by doing short exercises, simulation games and incremental development of a medium-dimension project. The questions, exercises and project will encourage the students to complement the knowledge transmitted with other resultant of the individual research done on the course contents.

Evaluation Type

Distributed evaluation with final exam

Assessment Components

designation Weight (%)
Exame 50,00
Participação presencial 10,00
Trabalho laboratorial 40,00
Total: 100,00

Eligibility for exams

Test – 50%; Project – 50%

Calculation formula of final grade

The final classification can be improved with an improvement exam and/or project evolution.

Examinations or Special Assignments

Similar to the ordinary students’ one.

Classification improvement

The final classification can be improved with an improvement exam and/or project evolution.
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