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Animation II

Code: AII500     Acronym: AII

Keywords
Classification Keyword
OFICIAL Fine Arts

Instance: 2020/2021 - 2S

Active? Yes
Responsible unit: Design
Institution Responsible: Faculty of Fine Arts

Cycles of Study/Courses

Acronym No. of Students Study Plan Curricular Years Credits UCN Credits ECTS Contact hours Total Time
AP 8 Official Study Plan 2011 3 - 4,5 64 121,5
4
DC 12 Plano Oficial do ano letivo 2017 3 - 4,5 64 121,5
4

Teaching language

Suitable for English-speaking students

Objectives

Deeper approach to animation filmmaking - level II. Create an animation shortcut. Basic Rules for animation filmmaking - narrative, characters, imagery, and the animation expression in three essencial aspects: time, motion and metamorphosis. Introduction to animation film and video history - conventions, grammar, genres, techniques and narrative. Create storyboards, animatics and schedule maps. Different animation applications: art, motion graphics, documentary, etc. The student should prove a creative attitude, critical consciousness of the potential and limits of the media used and the components of the video-cinematography.

Learning outcomes and competences

Be able to understand and work though the three key stages of animation production: pre-production, production and direction, and post-production.

Working method

Presencial

Program

In addition to lectures students will develop an animation project so that he experiments the main animation filmmaking. 1. Conception and film production Pre-production, production and post production. Film writing, film grammar, montage and continuity 2. Technical and technological. Stop motion or frame by frame recording. shadow or silhouettes, sand, cutout, clay, drawing, pixilation, rotoscoping, etc. Sound and video editing. 3. Analysis of film and video. Metamorphosis. Film grammar and continuity. Editing. Linear narrative and non-linear narrative, synchronous and asynchronous narrative 4. Introduction to animation. Different techniques. Motion and Time. Sound and narrative.

Mandatory literature

ARIJON, Daniel; Grammar of the film language, Silman-James Press, 1976
Gilbert, Wayne; Simplified Drawing for Planning Animation, Anamie, 1999
Purves, Barry J.C.; Stop Motion: Passion, Process and Performance, Focal Press, 2007
White, Tony; Animation from Pencils to Pixels: Classical Techniques for the Digital Animator, Focal Press, 2006
White, Tony; How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principals of Animation, Focal Press, 2009
Williams, Richard; The Animator's Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet, Faber & Faber, 2002
Wright, Jean Ann; Animation Writing and Development: From Script Development to Pitch, Focal Press, 2005

Teaching methods and learning activities

Lectures on film grammar and animation history. Practice animation film techniques: shooting, editing, writing, directing and production.

keywords

Humanities > Arts > Fine arts > Plastic arts
Humanities > Arts > Visual arts > Film studies

Evaluation Type

Distributed evaluation without final exam

Assessment Components

Designation Weight (%)
Participação presencial 30,00
Trabalho laboratorial 70,00
Total: 100,00

Amount of time allocated to each course unit

Designation Time (hours)
Elaboração de projeto 26,50
Frequência das aulas 64,00
Trabalho laboratorial 31,00
Total: 121,50

Eligibility for exams

Effective participation in individual work and team work. Production of the project.

Calculation formula of final grade

Estimated average of all work undertaken. Effective participation.

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