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1st Application Phase 2025/2026 | Specialization in Interaction Design, Web and Games

From 01st to 30th June 2025

Specialization Course in Interaction Design, Web and Games (Postgraduate Training)

It is a non-degree course, with the framework and requirements of a 2nd cycle, with a minimum of 30 credits (ECTS).

Students who successfully complete the specialization course will be issued a specialization diploma (non-degree), with an indication of the credits (ECTS) awarded, allowing the European recognition of the competences acquired.

Responsible Teacher: Bruno Giesteira

Duration: 1 academic year

Credits: 48 ECTS


Course units

- Interaction Design Contexts - 1,5 ECTS | 1st semester

- Contexts of Game Design - 1,5 ECTS | 1st semester

- Interface Design - 6 ECTS | 1st semester

- Project Management and Methodology - 3 ECTS | 1st semester

- Interaction Architecture and Scenarios - 6 ECTS | 1st semester

- Prototyping and Implementation - 6 ECTS | 1st semester

- Evaluation and Testing - 6 ECTS | 2nd semester

- Project - 18 ECTS | 2nd semester

 
Teachers

Bruno Giesteira - FBAUP, INESC TEC - Scientific Committee

Miguel Carvalhais - FBAUP, INESC TEC - Scientific Committee

Pedro Cardoso - FBAUP, FEUP - Scientific Committee

Rui Rodrigues - FEUP, INESC TEC - Scientific Committee

Andreia de Sousa - ULP, HEI-Lab

Francisco Nunes - Fraunhofer AICOS

João Jacob - FEUP, LIACC

Jorge Ribeiro - Fraunhofer AICOS

Ricardo Melo - Fraunhofer AICOS

Course objectives

The Specialization Course in Interaction Design, Web and Games aims to develop skills and solid training in design for interactive media (including the Web) and video games, and in human-centered design methodologies.

This course of the FBAUP, in partnership with FEUP and UPTEC - Science and Technology Park of the University of Porto, is organized in sequential modules, and counts on a faculty specialized in the area of Human-Computer Interaction and respective subareas of study and intervention that, with the collaboration of invited specialists, will identify and analyze the technological and communicational specificities of the various contexts of interactive media, their methodological and procedural repercussions for the development of projects in multidisciplinary teams.

In its course plan, besides the structural concepts of interaction and game design, design methodologies for the various project phases will be studied and implemented, documentation for their communication in the working team will be developed, and different prototyping and evaluation processes will be implemented.

 

Addressees

Students with a degree or master's in communication design or related areas; graduates in artistic, engineering, or communication areas, who wish to specialise in the scientific areas of the course; design professionals.

 

Access requirements

Completed academic qualification of 1st cycle of higher education or professional experience in communication design or related areas.

Note: The course will operate with a minimum of 10 enrolments.

Tuition Fee: 1 000 euros

Submit Application

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RELEVANT DATES

1st Phase

Applications - 1st to 30th June 2025

Provisional Results – 14th July 2025

Previous Audience – 15th to 28th July 2025

Definitive Results – 29th July 2025

Registration - 30th July to 1st August, 2025

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CONTACTS

Email: posgraduacao@fba.up.pt

Phone: +351 225192412 – Monday to Friday, 10:00am - 12:00am and 02:00pm - 05:00pm

 

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