Specialization Course in Interaction Design, Web and Games (Postgraduate Training)
It is a non-degree course, with the framework and requirements of a 2nd cycle, with a minimum of 30 credits (ECTS).
Students who successfully complete the specialization course will be issued a specialization diploma (non-degree), with an indication of the credits (ECTS) awarded, allowing the European recognition of the competences acquired.
Responsible Teacher: Bruno Giesteira
Duration: 1 academic year
Credits: 48 ECTS
Course units
- Interaction Design Contexts - 1,5 ECTS | 1st semester
- Contexts of Game Design - 1,5 ECTS | 1st semester
- Interface Design - 6 ECTS | 1st semester
- Project Management and Methodology - 3 ECTS | 1st semester
- Interaction Architecture and Scenarios - 6 ECTS | 1st semester
- Prototyping and Implementation - 6 ECTS | 1st semester
- Evaluation and Testing - 6 ECTS | 2nd semester
- Project - 18 ECTS | 2nd semester
Teachers
Bruno Giesteira - FBAUP, INESC TEC - Scientific Committee
Miguel Carvalhais - FBAUP, INESC TEC - Scientific Committee
Pedro Cardoso - FBAUP, FEUP - Scientific Committee
Rui Rodrigues - FEUP, INESC TEC - Scientific Committee
Andreia de Sousa - ULP, HEI-Lab
Francisco Nunes - Fraunhofer AICOS
João Jacob - FEUP, LIACC
Jorge Ribeiro - Fraunhofer AICOS
Ricardo Melo - Fraunhofer AICOS
Course objectives
The Specialization Course in Interaction Design, Web and Games aims to develop skills and solid training in design for interactive media (including the Web) and video games, and in human-centered design methodologies.
This course of the FBAUP, in partnership with FEUP and UPTEC - Science and Technology Park of the University of Porto, is organized in sequential modules, and counts on a faculty specialized in the area of Human-Computer Interaction and respective subareas of study and intervention that, with the collaboration of invited specialists, will identify and analyze the technological and communicational specificities of the various contexts of interactive media, their methodological and procedural repercussions for the development of projects in multidisciplinary teams.
In its course plan, besides the structural concepts of interaction and game design, design methodologies for the various project phases will be studied and implemented, documentation for their communication in the working team will be developed, and different prototyping and evaluation processes will be implemented.
Addressees
Students with a degree or master's in communication design or related areas; graduates in artistic, engineering, or communication areas, who wish to specialise in the scientific areas of the course; design professionals.
Access requirements
Completed academic qualification of 1st cycle of higher education or professional experience in communication design or related areas.
Note: The course will operate with a minimum of 10 enrolments.
Tuition Fee: 1 000 euros
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RELEVANT DATES
1st Phase
Applications - 1st to 30th June, 2024
Provisional Results - 8th July, 2024
Previous Audience – 09th to 22nd July, 2024
Definitive Results – 23rd July, 2024
Registration - 24th to 31st July, 2024
2nd Phase (Remaining Vacancies)
Applications - 01st to 31st August, 2024
Provisional Results – 06th September, 2024
Prior Audience – 09th to 20th September, 2024
Definitive Results – 23rd September, 2024
Registration – 24th to 27th September, 2024
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CONTACTS
Email: posgraduacao@fba.up.pt
Phone: +351 225192412 – Monday to Friday, 10:00am - 12:00am and 02:00pm - 05:00pm