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A Scalable Implementation of an Interactive Increasing Realism Ray-Tracing Algorithm

Title
A Scalable Implementation of an Interactive Increasing Realism Ray-Tracing Algorithm
Type
Article in International Conference Proceedings Book
Year
1996
Authors
Fernando Nunes Ferreira
(Author)
FEUP
Conference proceedings International
Pages: 458-468
VECPAR'96 - The 2nd International Meeting on Vector and Parallel Processing (Systems and Applications)
Porto, Portugal
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Publicação em ISI Web of Science ISI Web of Science
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FOS: Engineering and technology > Other engineering and technologies
CORDIS: Technological sciences > Technology > Graphic techniques > Computer graphics
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Language: Portuguese
Type (Professor's evaluation): Scientific
No. of pages: 11
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