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Multimedia and New Services

Code: EIC0064     Acronym: MNSE

Classification Keyword
OFICIAL Interaction and Multimedia

Instance: 2018/2019 - 2S Ícone do Moodle

Active? Yes
Responsible unit: Department of Electrical and Computer Engineering
Course/CS Responsible: Master in Informatics and Computing Engineering

Cycles of Study/Courses

Acronym No. of Students Study Plan Curricular Years Credits UCN Credits ECTS Contact hours Total Time
MIEIC 23 Syllabus since 2009/2010 4 - 6 42 162

Teaching Staff - Responsibilities

Teacher Responsibility
Maria Teresa Magalhães da Silva Pinto de Andrade

Teaching - Hours

Recitations: 3,00
Type Teacher Classes Hour
Recitations Totals 1 3,00
Maria Teresa Magalhães da Silva Pinto de Andrade 3,00
Mais informaçõesLast updated on 2019-01-16.

Fields changed: Teaching methods and learning activities, Componentes de Avaliação e Ocupação, Observações

Teaching language

Suitable for English-speaking students


This Curricular Unit has the mission of providing a general overview at the technological level on the generation, encoding, distribution and perception of multimedia signals. It intends to provide the students with new specific knowledge on processing and coding of audiovisual signals and consolidate general knowledge on computer networks and signal processing to design and manage multimedia applications and services. It also aims that the students obtain the necessary knowledge concerning good practices to adopt for creating interactive multimedia applications to efficiently communicate multimedia information, as well as concerning tools to edit, manipulate and interconnect multimedia data. 

Learning outcomes and competences

At the end of the course the students will be able to:
- identify the most relevant characteristics of real-world media signals;
- describe the fundamental concepts for representing and compressing in the digital domain media signals used in multimedia applications and services;
- understand the nature of the human audiovisual system and its importance for the definition of the representation and compression models of multimedia information;
- explain the fundamentals of the main generic media encoding techniques; 
- identify and distinguish the distinct technologies and standards most widely used for compressing media signals;
- identify and select tools and standards required to build a multimedia application or service according to their requirements;
- identify requirements and design applications and systems to access and consume multimedia information.

Working method



1- Introduction to multimedia: definition, types of media, levels of information, Multimedia applications, services and systems; the representation of media signals in the digital world; revision on sampling and quantization;
2- Generation and Perception of multimedia information: characterization of audio signals; the human auditive system; characterization of visual signals; the human visual system.
3. Audio Coding: historic perspective on audio coding; quality and performance evaluation; standardised audio coding algorithms (MPEG-1, MPEG-2, MPEG-4)
4- Imagem and Video coding: image and video compression principles; lossy and lossless compression;basic encoding techniques (spatial transforms, entropy encoding, prediction with motion estimation); image coding standards (JPEG and JPEG2000); video coding standards (MPEG-1, MPEG-2, MPEG-4, H.264/AVC); advanced video formats (3D, multiview, scalability, UHD).
5- Networked multimedia applications: revision of concepts of computer networks; architecture of  multimedia applications, challenges and alternativ solutions; QoS; protocols for multimedia streaming (RTP, HLS, DASH); IPTV and VoIP.

Mandatory literature

Ze-Nian Li e Mark Drew; Fundamentals of Multimedia, Prentice Hall , 2003
François Fluckiger; Understanding networked multimedia. ISBN: 0-13-190992-4

Teaching methods and learning activities

Theoretical classes to present concepts and technologies; practical classes to apply the knowledge gained in the theoretical classes; discussion of a multimedia project compliant with a specific number of requirements; specification and development of the proposed multimedia project outside the classes; presentation of the developed projects.




Technological sciences > Technology > Communication technology > Media production
Technological sciences > Technology > Communication technology > Network tecnology
Technological sciences > Technology > Computer technology > Image processing

Evaluation Type

Distributed evaluation with final exam

Assessment Components

Designation Weight (%)
Exame 40,00
Trabalho laboratorial 20,00
Trabalho prático ou de projeto 40,00
Total: 100,00

Amount of time allocated to each course unit

Designation Time (hours)
Elaboração de projeto 80,00
Estudo autónomo 37,00
Frequência das aulas 45,00
Trabalho laboratorial 0,00
Total: 162,00

Eligibility for exams

Minimum grade on the assignment: 8 out of 20

Calculation formula of final grade

Exam: 40% of the final grade Assignment: 40% of the final grade Laboratory assignments 20% Minimum grade on the exam: 8 out of 20

Special assessment (TE, DA, ...)

Student workers, although exempt from classes, must perform the same practical works as other students. They must also submit them to evaluation, as well as defend them on the dates that are set globally.

Classification improvement

Improvement of the exam grade is possible according to the rules in FEUP. Improvment of practical works is still possible at the end of this course occurrence.


Presentation of the practical work [version beta]: May 22 Delivery of practical work: May 29 Delivery of practical work for classification improvement: the day of the last exam

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