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Interaction and Visual Simulation Environments

Code: PRODEI006     Acronym: IASV

Keywords
Classification Keyword
OFICIAL Interaction and Multimedia

Instance: 2012/2013 - 1S

Active? Yes
Responsible unit: Department of Informatics Engineering
Course/CS Responsible: Doctoral Program in Informatics Engineering

Cycles of Study/Courses

Acronym No. of Students Study Plan Curricular Years Credits UCN Credits ECTS Contact hours Total Time
PRODEI 3 Syllabus 1 - 6 54 162
Mais informaçõesLast updated on 2012-10-27.

Fields changed: Objectives, Métodos de ensino e atividades de aprendizagem, Fórmula de cálculo da classificação final, Bibliografia Obrigatória, Programa, Observações, Componentes de Avaliação e Ocupação, Obtenção de frequência

Teaching language

Suitable for English-speaking students

Objectives

Provide the students with advanced knowledge in interaction techniques, namely in environments of virtual and augmented reality.

Learning outcomes and competences

At the end of the course, students should be able to:
-distinguish the various types of usable interaction on a particular type of application;
-to know the State of the art in terms of interaction, with special emphasis on visual simulation systems

Working method

Presencial

Program

Concepts of Computer Graphics. Advanced interaction techniques based on image. New paradigms of interaction incorporating multimodal techniques and tangible interfaces.

Mandatory literature

James D. Foley... [et al.]; Introduction to computer graphics. ISBN: 0-201-60921-5
Artigos científicos vários

Teaching methods and learning activities

For small groups of students, works will be defined to search for information in scientific papers, on the subjects of the curricular unit. The classes will be, in part, not presencial, and will be dedicated to the analysis of results and planning of next steps.

keywords

Technological sciences > Technology > Graphic techniques > Computer graphics
Technological sciences > Technology > Interface technology > Augmented reality
Physical sciences > Computer science > Computer systems > Human computer interaction
Physical sciences > Computer science > 3 D modeling
Technological sciences > Technology > Interface technology > Virtual reality

Evaluation Type

Distributed evaluation without final exam

Assessment Components

Description Type Time (hours) Weight (%) End date
Attendance (estimated) Participação presencial 42,00 0,00
Analysis of a scientific paper Prova oral 2,00 10,00
Intermediate Demo Prova oral 2,00 10,00
Final presentatin/demo Prova oral 2,00 20,00
Final paper and user's manual Prova oral 2,00 25,00
Initial evaluation (minitest) Exame 2,00 15,00
Bibliographic research Defesa pública de dissertação, de relatório de projeto ou estágio, ou de tese 40,00 20,00
Total: - 100,00

Amount of time allocated to each course unit

Description Type Time (hours) End date
Initial Theoretical Study Estudo autónomo 20
Project development Elaboração de projeto 50
Total: 70,00

Eligibility for exams

Perform all the announced works and present them to the class/professors.

Calculation formula of final grade

CF = 15%.AI + 20%.DT + 10%.DA + 10%.PS + 20%.AFD + 25%.AFM

AI - Inicial Grade (minitest)
DT - Survey and definition of the work to be developed
DA - Paper discussion
PS - Intermediate Demo/Presentation
AFD - Final Demo/Presentation
AFM - Final Paper/Users Manual

Observations

Depending on the presence of foreign students, the teatching language may be English.

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