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Game-Based Learning, Gamification in Education and Serious Games

Title
Game-Based Learning, Gamification in Education and Serious Games
Type
Another Publication in an International Scientific Journal
Year
2022
Authors
de Carvalho, CV
(Author)
Other
The person does not belong to the institution. The person does not belong to the institution. The person does not belong to the institution. Without AUTHENTICUS Without ORCID
coelho, a
(Author)
FEUP
View Personal Page You do not have permissions to view the institutional email. Search for Participant Publications View Authenticus page View ORCID page
Journal
Title: ComputersImported from Authenticus Search for Journal Publications
Vol. 11
Final page: 36
Publisher: MDPI
Other information
Authenticus ID: P-00W-8PS
Abstract (EN): <jats:p>Video games have become one of the predominant forms of entertainment in our society, but they have also impacted many other of its social and cultural aspects [...]</jats:p>
Language: English
Type (Professor's evaluation): Scientific
No. of pages: 4
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