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Cultural heritage professionals developing digital experiences targeted at teenagers in museum settings: Lessons learned

Title
Cultural heritage professionals developing digital experiences targeted at teenagers in museum settings: Lessons learned
Type
Article in International Conference Proceedings Book
Year
2018
Authors
Cesário, V
(Author)
Other
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coelho, a
(Author)
FEUP
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Nisi, V
(Author)
Other
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Conference proceedings International
32nd International BCS Human Computer Interaction Conference, HCI 2018
4 July 2018 through 6 July 2018
Indexing
Other information
Authenticus ID: P-00Q-02Q
Abstract (EN): Teenagers have been identified as an audience group that is often excluded from museum curatorial strategies. One strategy to counteract this problem is to involve cultural heritage professionals (CHPs) in the design process of museum based digital experiences targeted at teens. In this paper, 12 CHPs from a local natural history museum took part in a co-design activity over 20 hours, aiming to create and deploy digital tours for teenagers aged between 16-19. We present the three prototypes that derived from these design sessions. These were then tested by both 12 CHPs and 12 teenagers separately, and we report on lessons learned from the evaluation of these prototypes by both groups. © Dupré et al. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2018. Belfast, UK
Language: English
Type (Professor's evaluation): Scientific
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