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Modelling a virtual urban environment with realistic terrain features

Title
Modelling a virtual urban environment with realistic terrain features
Type
Article in International Conference Proceedings Book
Year
2009
Authors
Maria Dolores Robles Ortega
(Author)
FEUP
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António Fernando Vasconcelos Cunha Castro Coelho
(Author)
FEUP
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Lídia Ortega Alvarado
(Author)
FEUP
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Conference proceedings International
Pages: 313-314
EPCG 17º
Covilhã, 29 e 30 de Outubro de 2009
Scientific classification
FOS: Engineering and technology > Electrical engineering, Electronic engineering, Information engineering
CORDIS: Technological sciences > Technology > Interface technology > Virtual reality ; Technological sciences > Technology > Graphic techniques > Computer graphics
Other information
Abstract (EN): Most of the urban models nowadays consider towns as a flat area without sloping zones. However, in order to obtain a realistic model of a city we need to include the information provided by its Digital Elevation Model (DEM). A global representation using the surface topography and the information usually given by an urban GIS (the geometry of buildings, blocks and streets and additional data about street names, number of floors in buildings, etc.) could provide realistic 3D models of urban environments. Nevertheless we find many non-solved problems to deal with, which we address in this paper and provide some research directions.
Language: English
Type (Professor's evaluation): Scientific
No. of pages: 2
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