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Easy Rigging of Face by Automatic Registration and Transfer of Skinning Parameters

Title
Easy Rigging of Face by Automatic Registration and Transfer of Skinning Parameters
Type
Article in International Conference Proceedings Book
Year
2010
Authors
Ludovic Dutreve
(Author)
Other
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Alexandre Meyer
(Author)
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Veronica Orvalho
(Author)
FCUP
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Saida Bouakaz
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Conference proceedings International
Pages: 333-341
International Conference on Computer Vision and Graphics
Warsaw, POLAND, SEP 20-22, 2010
Scientific classification
FOS: Engineering and technology > Electrical engineering, Electronic engineering, Information engineering
CORDIS: Physical sciences > Computer science
Other information
Authenticus ID: P-005-6NP
Abstract (EN): Preparing a facial mesh to be animated requires a laborious manual rigging process. The rig specifies how the input animation data deforms the surface and allows artists to manipulate a character. We present a method that automatically rigs a facial mesh based on Radial Basis Functions (RBF) and linear blend skinning approach. Our approach transfers the skinning parameters (feature points and their envelopes, ie. point-vertex weights), of a reference facial mesh (source) - already rigged - to the chosen facial mesh (target) by computing an automatic registration between the two meshes. There is no need to manually mark the correspondence between the source and target mesh. As a result, inexperienced artists can automatically rig facial meshes and start right away animating their 3D characters, driven for instance by motion capture data.
Language: English
Type (Professor's evaluation): Scientific
Notes: Source: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), v 6374 LNCS, n PART 1. - Publisher: Springer Verlag. - ISSN: 03029743, E-ISSN: 16113349; ISBN-10: 3642159095, ISBN-13: 9783642159091; DOI: 10.1007/978-3-642-15910-7_38. - Main Heading: Computer vision.
No. of pages: 9
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