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Gamification of Learning Activities with the Odin service

Title
Gamification of Learning Activities with the Odin service
Type
Article in International Scientific Journal
Year
2016
Authors
Paiva, JC
(Author)
Other
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José Paulo Leal
(Author)
FCUP
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Ricardo Queiros
(Author)
Other
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Journal
Vol. 13
Pages: 809-826
ISSN: 1820-0214
Publisher: ComSIS Consortium
Other information
Authenticus ID: P-00M-EEZ
Abstract (EN): Existing gamification services have features that preclude their use by e-learning tools. Odin is a gamification service that mimics the API of state-of-theart services without these limitations. This paper presents Odin as a gamification service for learning activities, describes its role in an e-learning system architecture requiring gamification, and details its implementation. The validation of Odin involved the creation of a small e-learning game, integrated in a Learning Management System (LMS) using the Learning Tools Interoperability (LTI) specification. Odin was also integrated in an e-learning tool that provides formative assessment in online and hybrid courses in an adaptive and engaging way.
Language: English
Type (Professor's evaluation): Scientific
No. of pages: 18
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