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Odin: A Service for Gamification of Learning Activities

Title
Odin: A Service for Gamification of Learning Activities
Type
Article in International Conference Proceedings Book
Year
2015
Authors
Paiva, JC
(Author)
Other
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José Paulo Leal
(Author)
FCUP
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Ricardo Queiros
(Author)
Other
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Conference proceedings International
Pages: 194-204
4th International Symposium on Languages, Applications and Technologies (SLATE)
Complutense Univ Madrid, Fac Philol, Madrid, SPAIN, JUN 18-19, 2015
Other information
Authenticus ID: P-00K-2ZS
Abstract (EN): Existing gamification services have features that preclude their use by e-learning tools. Odin is a gamification service that mimics the API of state-of-the-art services without these limitations. This paper describes Odin, its role in an e-learning system architecture requiring gamification, and details its implementation. The validation of Odin involved the creation of a small e-learning game, integrated in a Learning Management System (LMS) using the Learning Tools Interoperability (LTI) specification.
Language: English
Type (Professor's evaluation): Scientific
No. of pages: 11
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