Abstract (EN):
This paper presents the development
of a game aimed at making the process of learning sign
language enjoyable and interactive, using the VirtualSign
Translator. In this game the player controls a character
that interacts with various objects and non-player
characters with the aim of collecting several gestures from
the Portuguese Sign Language. Through the connection
with VirtualSign Translator the data gloves and Kinect
support this interaction and the character can then
represent the gestures. This allows for the user to visualize
and learn or train the various existing configurations of
gestures. To improve the interactivity and to make the
game more interesting and motivating, several checkpoints
were placed along game levels. This provides the players
with a chance to test the knowledge they have acquired so
far on the checkpoints, after performing the signs using
Kinect. A High Scores system was also created, as well as a
History option, to ensure that the game is a continuous and
motivating learning process.
Language:
English
Type (Professor's evaluation):
Scientific
No. of pages:
5
License type: