PhD in Computer Science with a thesis in the area of serious games and virtual platforms. His research topic is the creation of a framework that enhances behavioural change using gamification techniques.
He has worked in several research projects, namely: OnlineGym (Ginásio Virtual 3D); eCompared; StopDepression; NanoStima, GresBas (EU/FCT), FEEdBACk (H2020). He is currently working on a project that uses immersive virtual reality to be used on professional traning and certification.
He is a life lover and scouting is his great hobby ...